Crystal Arena
Crystal Arena has 4 seesaws, one near each corner. Each one takes up 3 tiles: two ends you can step on and a center that blocks movement, fire and kicked bombs. Seesaw tiles never start with a rock, and the gas is toxic smoke, just like in Components Arena.
- May start with a rock
- Always clear at the start
- Spawn corner
- Fixed pillar
- Seesaw end
- Seesaw center
- Field
- 23 × 23 tiles
- Fixed pillars
- 121
- Spawn corners
- 4
- Tiles that can have a rock
- 384 (69% chance each)
- Seesaws
- 4
- Gas
- toxic smoke, from 2:00 to 12:50
- Step without skates
- 681 ms
How it works
Step on the trigger end of a seesaw and whoever is on the other end, player or bomb, gets launched over the seesaw's center and lands on the tile just past yours. Every time someone steps on the trigger end, the seesaw flips, even with nobody on the other end, and the trigger moves to the other end: whoever just stepped on it is now on the end that gets launched. At the start of the match, the trigger is the end on the inner side of the arena. A kicked bomb sliding over the trigger end flips the seesaw too and launches whoever is on the other end.
Tips
- A bomb left on one end can fly too: step on the other end and it sails over you and lands on your other side, still ticking. Get away fast.
- Stepping on the trigger end always flips the seesaw, even with nobody on the other end: after that you're on the end that gets launched, and anyone who steps on the other end, or a kicked bomb sliding over it, sends you flying over the center.
- The seesaw center blocks fire: along its row, it shields one end from a blast coming from the other side.
Arena stats
- Valid matches
- 5
- Average length
- 2:16
Valid matches from the last 90 days. Practice (a room with friends where only one person plays) doesn't count.
Top winners
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