The 6 Bombermon arenas
Every arena uses the same 23 by 23 tile field, with 121 fixed pillars, a spawn corner for each of the 4 players and rocks placed at random at the start of every match. What changes is what happens during the fight: the kind of gas, the seesaws in Crystal Arena, the volcano, the desert sand and the special tiles under the sea. In the queue you pick an arena or join any of them; in a room with friends, the host picks.
- May start with a rock
- Always clear at the start
- Spawn corner
- Fixed pillar
- Seesaw end
- Seesaw center
- Stops fire and kicks
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Components Arena
The classic field, no surprises: pillars, rocks and toxic smoke when the gas closes in.
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Ice Arena
The gas turns to ice: a wall nobody can cross, not even with a shield.
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Crystal Arena
Four seesaws near the corners launch players and bombs over their own center, 3 tiles away.
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Volcano Arena
Pillars erupt and hurl magma rocks, and the gas becomes a fire field.
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Desert Arena
Sand slows everyone down, and the gas comes as falling rocks that crush you.
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Undersea Arena
Falling rocks close the arena, and two special tiles guard the bottom-right corner.